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Classes' function members in C#

Def: Function members are those members that provide some functionality for manipulating the data in the class. They include methods, properties, constructors, finalizers, operators, and indexers.

Desc:Methods are functions that are associated with a particular class. Just as with data members, function members are instance members by default. They can be made static by using the static modifier.

Ex: public bool IsSquare(Rectangle rect){

return (rect.Height == rect.Width);}

Properties are sets of functions that can be accessed from the client in a similar way to the public fields of the class. C# provides a specific syntax for implementing read and write properties on your classes, so you don’t have use method names that have the words Get or Set embedded in them. Because there’s a dedicated syntax for properties that is distinct from that for normal functions, the illusion of objects as actual things is strengthened for client code. Ex: public int Age{ get

{return age;}

set

{age = value;}}

Constructors are special functions that are called automatically when an object is instantiated. They must have the same name as the class to which they belong and cannot have a return type. Constructors are useful for initialization. Ex: public class MyClass{public MyClass(){} // rest of definition}

Finalizers are similar to constructors but are called when the CLR detects that an object is no longer needed. They have the same name as the class, preceded by a tilde (~). It is impossible to predict precisely

when a finalizer will be called.

Operators, at their simplest, are actions such as + or –. When you add two integers, you are, strictly speaking, using the + operator for integers. However, C# also allows you to specify how existing operators will work with your own classes (operator overloading).

Indexers allow your objects to be indexed in the same way as an array or collection.


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